LucasArts listens to fans; updates MI2:SE

July 29th, 2010 by Haggis | 9 comments

If you own the Monkey Island 2 special edition on Steam, you’ll have noticed that it has been updated. The update fixes the bone song, which was horribly out of sync before. The intro sequence with the credits has returned as well, but only in the classic version of the game, meaning you’ll have to press F1 right at the start of the game to see it.

Did you notice any other fixes or changes, or do you know of patches on other platforms? Let us know in the comments!

Update: You can read about all the fixes on Steam’s website.

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Posted in LucasArts, Monkey Island 2: LeChuck's Revenge: Special Edition

No Curse of Monkey Island: Special Edition

July 18th, 2010 by SilverWolfPet | 15 comments

Bill Tiller, lead background artist on The Curse of Monkey Island, tweeted this on July 17th:

“No CMI SE for me. Not sure there will even be one. Bummed.”

Apparently, Bill knows that LucasArts is not interested in making a Special Edition for Monkey Island 3 and, honestly, who can blame them? The graphics are holding out fine, the voice acting is top notch and the game really doesn’t seem to need a face-lift. Sure, you still need ScummVM to play it, sure it doesn’t support 16:9 monitors… but it’s still okay.

Pure speculation: wouldn’t it be cool if someone could convince the heads of LA to concentrate their efforts into making a NEW Monkey Island game? What do you think? Post a comment, don’t be shy!

(thanks to mixnmojo.com for the heads up)

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Posted in LucasArts, Monkey Island 2: LeChuck's Revenge: Special Edition, The Secret of Monkey Island: Special Edition

Monkey Island 2 Special Edition is out!

July 8th, 2010 by Dalixam | 2 comments

Monkey Island 2 Special Edition: LeChuck’s Revenge has been out for a little over 24 hours for PC (via Steam), iPhone, iPod Touch, iPad, Xbox Live Arcade, and PlayStation Network. If you’re still not sure whether to buy it or not, check out some of the reviews that have already popped up.

Mixnmojo (PC)
IGN (PC)
1UP
(Xbox 360)
Metro
(PlayStation)
Touch Arcade
(iPhone/iPod Touch)
Youtube video of the iPad version

There is also a free demo for the iPhone/iPod Touch and one for the iPad. Enjoy :)

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Posted in LucasArts, Monkey Island 2: LeChuck's Revenge: Special Edition

Guybrush Voodoo Doll at E3

June 12th, 2010 by SilverWolfPet | 2 comments

Woah, Guybrush seems to be the center of attention this week as the guys at LucasArts made THIS awesome thing. It’s a Voodoo Doll quite similar to the one you can see on the cover of Monkey Island 2: LeChuck’s Revenge.

“I suppose you better start watching for community events for your chance to get your hands on one. First stop – E3. See you there next week!” – Monkey Island Adventures’ Facebook page. How awesome is that?! :)

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Posted in LucasArts, Monkey Island 2: LeChuck's Revenge: Special Edition

Rodriguez quits LucasArts (and other news)

May 7th, 2010 by Haggis | 3 comments

It would seem that Darrell Rodriguez’ career at LucasArts is short-lived, seeing how he has announced his resignation, according to several online reports, like this one from Kotaku. Under Rodriguez’ tenure, LucasArts have returned to their roots a bit, with the release of special editions for the first two Monkey Island games, and outsourcing a whole new Monkey Island series to Telltale. We can only hope that this regime change will not bode ill for old-school adventure fans.

Read the rest of this entry »

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Posted in Craig Derrick, Darrell Rodriguez, LucasArts, Monkey Island 2: LeChuck's Revenge: Special Edition, Tales of Monkey Island, The Secret of Monkey Island: Special Edition

MI2: Special Edition announced!

March 11th, 2010 by Dalixam | 6 comments

It’s official! LucasArts has announced Monkey Island 2: LeChuck’s Revenge: Special Edition to be released this summer for the PC, Xbox Live,  PlayStation Network, iPhone, and iPod Touch. In addition, the SE of MI will be hitting the PlayStation Network as well. ETA on that is a few weeks.

Back to the juicy news about the MI2: SE; Like its predecessor it will feature improved graphics, remastered music, the ability to switch between the original game and the updated version, voices in the updated version AND the original one. Yes, you read right. LucasArts has listened to the fans and allowed us to play the original game with voices. Another thing proving that they listen to us: Guybrush had a haircut! More good news is that the original cast will return to do the voices.

Another improvement is that they’ll allow us to directly control Guybrush if we want. I’m not sure what this means, using the keyboard perhaps. but I don’t see how that is better than just clicking on the screen for him to move. Maybe it will be easier to use for those playing on an Xbox or PlayStation. The interactive hint system has been expanded and can be used to highlight important objects in the environment, but who uses a hint system anyway?

Other juicy new features include an in-game audio commentary from the game’s creators so players can listen in on the developers’ thoughts and memories regarding the game and an in-game art viewer that will display original and new concept art used during the making of the game.

See the official site and the press release.
Now we just need to wait for Telltale to announce the second season of Tales to coincide with the release of the MI2:SE :)
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Posted in LucasArts, Monkey Island 2: LeChuck's Revenge: Special Edition

Darrell Rodriguez wants to please ‘rabid fanbase’

January 29th, 2010 by Haggis | 1 lonely comment

darrellrodriguez

Gamasutra have published a Q&A with Darrell Rodriguez, who became the new LucasArts president not long ago, and who has already brought some much-needed change to the company. There are no direct mentions of new Monkey Island games, but Mr Rodriguez has some hopeful messages on original IP. Here’s what he says about LucasArts’ relationship with Telltale:

We had a great partnership with Telltale, and we hope to do something in the future with them. They’re phenomenal partners. They get it. Will we do stuff like that in the future? Yeah, I mean, I’ll look at all opportunities.

And take a look at this quote:

That’s what we did with Monkey Island, right? We brought it back and we reimagined Monkey Island with the Special Edition. We’re working with Telltale on the Tales Of series.

Perhaps it’s not what it seems, but he does say ‘we’re working’ in the present tense. Could that mean they’re still working with Telltale, on a new Tales of Monkey Island series? Maybe not, but LucasArts are definitely listening to their fans:

If you look on Steam, we’re doing a number of interesting bundles on Steam, and we’ll continue to do that sort of thing because the fans want it. If you look at the blogs as well as all the emails and all the letters that we get, we’re going to do what they want.

So this is looking good for fans of old-school LucasArts adventures. Be sure to read the entire interview!

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Posted in Darrell Rodriguez, LucasArts, Tales of Monkey Island, Telltale Games

Jared Emerson-Johnson Interview

December 12th, 2009 by SilverWolfPet | 2 comments

Jared

Many of our dearly beloved fans requested an interview with Jared, the multi-talented person that voiced DeSinge and composed music for games such as Bone, Sam & Max, Strong Bad’s Cool Game for Attractive People, and Wallace & Gromit’s Grand Adventures. In 2003 he worked as a member of LucasArts’ musical department on a variety of games, including Indiana Jones and the Emperor’s Tomb and Star Wars: Republic Commando. Jared has also worked as a sound editor for other companies’ projects, such as James Bond 007: Everything or Nothing, The Lord of the Rings: The Return of the King and Psychonauts (This guy is so awesome, there’s an entire article about him on wikipedia!).

Read the interview and be amazed! :)

Read the rest of this entry »

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Posted in Interviews, LucasArts, Telltale Games

Direct2Drive sale

November 18th, 2009 by Haggis | No comments

direct2drive

If you’ve been debating whether you should get The Secret of Monkey Island: Special Edition, Direct2Drive might have just the deal for you. Now you can get it for half the normal price, if you buy it in a bundle with several other classic LucasArts games.

There’s the “There’s Action, Adventure & Puzzles” bundle, which includes Lucidity and some classic point & click games, on sale for $ 24.95. If you want even more games, maybe you’re interested in the LucasArts Premier Pack, which has additional classics, such as Knights of the Old Republic, for $ 39.95. One thing though: these offers are only valid in the United States and Canada.

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Posted in LucasArts, The Secret of Monkey Island: Special Edition

IGN picks top 10 LucasArts adventures, messes up

November 18th, 2009 by Haggis | 7 comments

ign

IGN has published a list of what they think are the ten best LucasArts adventure games. Unfortunately, Monkey Island gets a meagre 7th and 6th place with the first two games in the legendary series. Towards the top, it seems to turn into a Tim Schafer love fest, with the top 3 games being Tim’s creations. There’s no accounting for taste of course, and I think most of us can agree with Grim Fandango taking the top spot, but some more Monkey loving would have been appreciated. Where’s The Curse of Monkey Island, for instance?

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Posted in IGN, LucasArts, Monkey Island 2: LeChuck's Revenge, The Secret of Monkey Island