Special Edition Collection

July 8th, 2011 by | 1 lonely comment

CVG announced this and we’re passing on the cool news!

As you no doubt probably guessed, it’s a collection of all the Monkey Island HD Special Editions to date.

That includes Special Editions for The Secret of Monkey Island and Monkey Island 2: LeChuck’s revenge. The collection will also feature never-before-seen bonus content from the LucasArts vault.

Included in the bonus content is environment and character concept art, remastered and re-recorded soundtracks for both games, plus storyboards and concept art from an Industrial Light & Magic exploration of a Monkey Island animated movie that was never released.

The Monkey Island Special Edition Collection will release on September 9 for PS3, 360 and PC in Europe.

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Posted in LucasArts, Monkey Island 2: LeChuck's Revenge: Special Edition, The Secret of Monkey Island: Special Edition

Confirmed: No ToMI 2

February 18th, 2011 by | 6 comments

The last three games TellTale announced are:

King’s Quest: Not a port of the original, this will be an entire reboot of the franchise. Expect more details at E3 in June.

Puzzle Agent 2: Last summer Puzzle Agent, a bizarre take on the Professor Layton formula, was released on PC and iOS platforms (it’ll make its way to the PlayStation Network this spring). The sequel, Puzzle Agent 2, is coming this summer to all the same platforms. It again stars Agent Tethers and takes place in the snowy Midwest.

More Hector: Badge of Carnage: The first episode of Hector, a mature, gritty point-and-click adventure, was released independently by developer Straandlooper on the iPhone last summer (IGN gave it an 8.5). Telltale is partnering with Straandlooper to first bring Episode 1 to iPad, PC, and Mac this spring. Two more Episodes will be released later this year.

I’m really sorry for this. But hey, maybe the puzzles will be better than those in BTTF, who knows?

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Posted in LucasArts, Monkey Island community, Telltale Games

It really does belong in a museum!

February 18th, 2011 by | No comments

Video games are getting the recognition they deserve, with an exhibition at the Smithsonian. Among the five playable games is… The Secret of Monkey Island. Yes, it’s that good. In addition, you can vote for other games you’d want to be included – among the possible choices is Grim Fandango, another masterpiece from the days when LucasArts were busier with the second half of their name than with the first.

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Posted in LucasArts, News

Dan Connors confirms ToMI2 tryout

November 1st, 2010 by | 1 lonely comment

In a recent interview on GamesTM, Dan Connors, CEO of Telltale Games had this to say regarding Tales of Monkey Island:

“We loved it, it’s been successful on every channel it released on, as have the LucasArts remakes of the first two games. So the sheer love that people have for that franchise was immediately obvious and clear.

So we’d love to do more, we still have details that need to be worked out with LucasArts in order to get it done and none of those details have been addressed yet. They recently changed management over there and I think they’re working on their strategy for where they want to go in the future. As soon as that gets sorted out we’ll certainly bring it up with them again.

So there you have it! If everything goes well at LucasArts, Telltale will try to bring ToMI2 to the table. Let’s keep our fingers crossed! You can also read the entire interview here.

Posted in Blog news, LucasArts, Tales of Monkey Island

LucasArts listens to fans; updates MI2:SE

July 29th, 2010 by | 13 comments

If you own the Monkey Island 2 special edition on Steam, you’ll have noticed that it has been updated. The update fixes the bone song, which was horribly out of sync before. The intro sequence with the credits has returned as well, but only in the classic version of the game, meaning you’ll have to press F1 right at the start of the game to see it.

Did you notice any other fixes or changes, or do you know of patches on other platforms? Let us know in the comments!

Update: You can read about all the fixes on Steam’s website.

Posted in LucasArts, Monkey Island 2: LeChuck's Revenge: Special Edition

No Curse of Monkey Island: Special Edition

July 18th, 2010 by | 36 comments

Bill Tiller, lead background artist on The Curse of Monkey Island, tweeted this on July 17th:

“No CMI SE for me. Not sure there will even be one. Bummed.”

Apparently, Bill knows that LucasArts is not interested in making a Special Edition for Monkey Island 3 and, honestly, who can blame them? The graphics are holding out fine, the voice acting is top notch and the game really doesn’t seem to need a face-lift. Sure, you still need ScummVM to play it, sure it doesn’t support 16:9 monitors… but it’s still okay.

Pure speculation: wouldn’t it be cool if someone could convince the heads of LA to concentrate their efforts into making a NEW Monkey Island game? What do you think? Post a comment, don’t be shy!

(thanks to mixnmojo.com for the heads up)

Posted in LucasArts, Monkey Island 2: LeChuck's Revenge: Special Edition, The Secret of Monkey Island: Special Edition

Monkey Island 2 Special Edition is out!

July 8th, 2010 by | 2 comments

Monkey Island 2 Special Edition: LeChuck’s Revenge has been out for a little over 24 hours for PC (via Steam), iPhone, iPod Touch, iPad, Xbox Live Arcade, and PlayStation Network. If you’re still not sure whether to buy it or not, check out some of the reviews that have already popped up.

Mixnmojo (PC)
(Xbox 360)
Touch Arcade
(iPhone/iPod Touch)
Youtube video of the iPad version

There is also a free demo for the iPhone/iPod Touch and one for the iPad. Enjoy 🙂

Posted in LucasArts, Monkey Island 2: LeChuck's Revenge: Special Edition

Guybrush Voodoo Doll at E3

June 12th, 2010 by | 2 comments

Woah, Guybrush seems to be the center of attention this week as the guys at LucasArts made THIS awesome thing. It’s a Voodoo Doll quite similar to the one you can see on the cover of Monkey Island 2: LeChuck’s Revenge.

“I suppose you better start watching for community events for your chance to get your hands on one. First stop – E3. See you there next week!” – Monkey Island Adventures’ Facebook page. How awesome is that?! 🙂

Posted in LucasArts, Monkey Island 2: LeChuck's Revenge: Special Edition

Rodriguez quits LucasArts (and other news)

May 7th, 2010 by | 3 comments

It would seem that Darrell Rodriguez’ career at LucasArts is short-lived, seeing how he has announced his resignation, according to several online reports, like this one from Kotaku. Under Rodriguez’ tenure, LucasArts have returned to their roots a bit, with the release of special editions for the first two Monkey Island games, and outsourcing a whole new Monkey Island series to Telltale. We can only hope that this regime change will not bode ill for old-school adventure fans.

Read the rest of this entry »

Posted in Craig Derrick, Darrell Rodriguez, LucasArts, Monkey Island 2: LeChuck's Revenge: Special Edition, Tales of Monkey Island, The Secret of Monkey Island: Special Edition

MI2: Special Edition announced!

March 11th, 2010 by | 6 comments

It’s official! LucasArts has announced Monkey Island 2: LeChuck’s Revenge: Special Edition to be released this summer for the PC, Xbox Live,  PlayStation Network, iPhone, and iPod Touch. In addition, the SE of MI will be hitting the PlayStation Network as well. ETA on that is a few weeks.

Back to the juicy news about the MI2: SE; Like its predecessor it will feature improved graphics, remastered music, the ability to switch between the original game and the updated version, voices in the updated version AND the original one. Yes, you read right. LucasArts has listened to the fans and allowed us to play the original game with voices. Another thing proving that they listen to us: Guybrush had a haircut! More good news is that the original cast will return to do the voices.

Another improvement is that they’ll allow us to directly control Guybrush if we want. I’m not sure what this means, using the keyboard perhaps. but I don’t see how that is better than just clicking on the screen for him to move. Maybe it will be easier to use for those playing on an Xbox or PlayStation. The interactive hint system has been expanded and can be used to highlight important objects in the environment, but who uses a hint system anyway?

Other juicy new features include an in-game audio commentary from the game’s creators so players can listen in on the developers’ thoughts and memories regarding the game and an in-game art viewer that will display original and new concept art used during the making of the game.

See the official site and the press release.
Now we just need to wait for Telltale to announce the second season of Tales to coincide with the release of the MI2:SE 🙂
Posted in LucasArts, Monkey Island 2: LeChuck's Revenge: Special Edition