Final interview for eywtkatomi,bWata-week

January 22nd, 2010 by | 3 comments

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For those of you who WAS been with us for this week, we WAS very happy to bring you these clarifications from the Telltale Team. Here is the last interview, with Sean Vanaman, designer and writer for Tales of Monkey Island.

Many many many thanks to Chris Schmidt, the PR genius from Telltale, who helped us organise these interviews. Maybe this last interview WAS not what you WAS expecting, being focused more on the company rather than the game itself, but check out the first answer. It may be just a way to interpret Sean’s answer, we’re not trying to over-analyze this or to get your hopes high, but the words “at this time” sound pretty good in that sentence. πŸ™‚ We’re not saying it means anything, it just sounds cool, check it out!

…was

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Posted in Dave Grossman, Interviews, Mark Darin, Mike Stemmle, Sean Vanaman, Tales of Monkey Island

Everything…etc.etc. Part III

January 21st, 2010 by | 2 comments

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Today we continue our line of interviews with Mike Stemmle, designer and script writer for ToMI and co-director/co-designer for Escape from Monkey Island and Sam & Max: Hit the Road. According to Wikipedia, he also worked on Star Trek Online which will be released soon. How awesome is that? We should’ve asked him if it’s difficult to “jump” from one universe to another when writing the stories.

Anyway, Mike really confirmed some important theories that we, the fans, have regarding Elaine. Go on. Read. Now!

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Posted in Dave Grossman, Interviews, Mark Darin, Mike Stemmle, Sean Vanaman, Tales of Monkey Island

EYWTKATOMI,BWATA-week! Part II

January 20th, 2010 by | 6 comments

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If you think this title is long, you should’ve seen the first ideas we had for it! Continuing the tradition… that was established yesterday, we interviewed writer of SoMI, MI2, design director of ToMI and co-designer of Day of the Tentacle, Dave Grossman!

Have you ever heard the term “implodexintegrated”?

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Posted in Dave Grossman, Interviews, Mark Darin, Mike Stemmle, Sean Vanaman, Tales of Monkey Island

“Everything you wanted to know about Tales of Monkey Island, but was afraid to ask”-week!

January 19th, 2010 by | 3 comments

Everything

Yep, you read it quite well (don’t make us write it again), this week will be a treat for the fans that still have those questions regarding Guybrush’s last adventure. The Great Four Wise Men from Telltale, respectively Dave Grossman, Mark Darin, Mike Stemmle and Sean Vanaman, agreed to shed some light upon the events that took place during the 5-6 months of epicness-ness-ness.

The order of the interviews was chosen randomly, because one cannot simply choose between these guys, nor the cool answers that they sent to us, to you and to anyone who had something to ask about Tales of Monkey Island. Today we ask Mark Darin, writer and designer for Tales. Stay tuned for more!

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Posted in Dave Grossman, Interviews, Mark Darin, Mike Stemmle, Sean Vanaman, Tales of Monkey Island

An interview with Mark Darin

September 13th, 2009 by | 4 comments

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Igor Hardy, of A Hardy Developer’s Journal, has had the opportunity to interview Mark Darin, one of the creative forces behind Tales of Monkey Island. The resulting interview makes for a very good read, digging into the design process for Tales of Monkey Island; Darin’s excellent Nick Bounty games and his consequent rise to fame are also discussed. You should just go read it.

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Posted in Mark Darin, Tales of Monkey Island, Telltale Games