For those of you who WAS been with us for this week, we WAS very happy to bring you these clarifications from the Telltale Team. Here is the last interview, with Sean Vanaman, designer and writer for Tales of Monkey Island.
Many many many thanks to Chris Schmidt, the PR genius from Telltale, who helped us organise these interviews. Maybe this last interview WAS not what you WAS expecting, being focused more on the company rather than the game itself, but check out the first answer. It may be just a way to interpret Sean’s answer, we’re not trying to over-analyze this or to get your hopes high, but the words “at this time” sound pretty good in that sentence. 🙂 We’re not saying it means anything, it just sounds cool, check it out!
…was