Review: Hector: Badge of Carnage – Episode 1

April 28th, 2011 by | No comments

Hector: Badge of Carnage – Episode 1 – We Negotiate with Terrorists was originally released by Straandlooper in June 2010 for the iPhone and iPod Touch. Since then Straandlooper teamed up with Telltale to re-release the episode for pc, mac, and iPad and create and release the last two episodes in the planned trilogy. The last two episodes are coming in the fall, but until then we have ‘We Negotiate with Terrorists’ to play so let’s take a look at it.

I did not play the original iPhone/iPod version so I can’t compare it to the pc version, but I think they are identical. The interface feels very iPhone-ish, but more on that later. Let’s first talk about the game itself. The humor is raunchy, lewd, and unlike any other games Telltale has released. I’m not easily offended and I think the humor is hilarious, but I can see why it might no be for everyone. Let me give you an example; You start in a cell and make your escape using a condom and a used toilet that doesn’t flush among other things. Outside the police station you find two prostitutes and the one on the heavy side offers you a quickie. Check out the trailer to get a little taste of it. (The humor, not the quickie…)

The controls and the interface is very simple. At the bottom you have your inventory and to the right of it is the inevitable hint button. You click once on things to look at them and you double-click to use/pick up/talk to etc. This is obviously a good solution on an iPhone, but I found it rather annoying on the PC version because whenever I double-clicked to use an item it would register the first click as a command to look at it instead of picking it up, so I ended up just spamming my mouse button until it registered my double-click. Maybe I’m just a slow clicker, but it would easily have been solved by using the right mouse button for one of the commands.

The puzzles can actually be a bit challenging, but that is often because the solution to a puzzle is obscure or weird while still keeping with the tone of the game and the humor. Usually, Hector is nice enough to provide both visual and dialogue hints to guide you on the right patch. The game is a bit on the short side, but that makes sense as it was originally developed as an iPhone game. The humor totally make up for it though as you’ll find yourself listening to conversation repeatedly while you laugh out lough.

The graphics are 2D and the style is cartoonish and a bit ‘crooked’, but it seems just right for this game. There isn’t much in the way of sound effects and the soundtrack is forgettable, but does a nice job. The voice acting is very good and all voices are done by one man… one. That man is Richard Moss, who also produced the game. It’s impressive how he can supply the voices for both cops, criminals, hookers, and old crazy ladies.

The game is hilarious. The humor is British, lewd, and hilarious. This is easily one of my favorite games to come out of Telltale, let’s hope the last two episodes can live up to this one, it’s hilarious. If you want a fun, challenging, although short, game you should definitely check out Hector. It’s hilarious!

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