Review: Hector: Badge of Carnage – Episode 2

September 14th, 2011 by | No comments

In Hector: Badge of Carnage – Episode 2: Senseless Acts of Justice we return to Clappers Wreake to help guide our anti-hero to success in finding the terrorist. The game picks up exactly where the first episode ended which had Hector attempting to eat a slice of pizza while having a gun pointed at him. The first few minutes of the episode acts as a tutorial, but ends quickly when Hector shouts at the helpful text to go away. This is followed by a segment where you play both as Hector and his not-so-bright assistant, Lambert. You can switch between the characters and they can send items to each other as they attempt together to solve a larger puzzle.

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Review: Puzzle Agent 2

August 5th, 2011 by | 1 lonely comment

Since the pilot episode of Puzzle Agent, we’ve had to wait quite a while for the sequel. The first part was promising enough though, so it’s a good thing we finally got a part two! Does it live up to its expectations? Is it an improvement over its predecessor, or is it a step back? Read on to see what I thought of it! Read the rest of this entry »

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Review: Hector: Badge of Carnage – Episode 1

April 28th, 2011 by | No comments

Hector: Badge of Carnage – Episode 1 – We Negotiate with Terrorists was originally released by Straandlooper in June 2010 for the iPhone and iPod Touch. Since then Straandlooper teamed up with Telltale to re-release the episode for pc, mac, and iPad and create and release the last two episodes in the planned trilogy. The last two episodes are coming in the fall, but until then we have ‘We Negotiate with Terrorists’ to play so let’s take a look at it.

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Review: Back to the Future: Citizen Brown

March 31st, 2011 by | 5 comments

(No Spoilers! Feel free to read, it’s safe)

After “BTTF – Episode 3: Citizen Brown” ends, one may feel the need to close his eyes, look up and say: Yes! Finally! They’re back on track!

At least that’s what I did…

We have reached the middle of the season and I was genuinely getting worried that I bought a series meant for children. One is able to understand Telltale Games’ approach in this case: big old franchise, let’s not mess it up for new players. Still, this didn’t explain the “Pause/Play Movies” from the previous episodes. Yes, that’s what I am calling them now… “Pause/Play Movies”. The game Pauses at one point, and you need to click on a button to get it going again, like an old VCR-player that keeps jamming.

Thankfully, Episode 3 is not like that…at least, not as much.

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Review: Back to the Future: Get Tannen!

February 18th, 2011 by | No comments

Episode 2 of the Back to the Future game has been released suddenly and it’s entitled ‘Get Tannen!’. The biggest complaint I had in my review of episode 1 was that it was too short and too easy, so I was interested to see if episode 2 would be better in these areas. Unfortunately, it isn’t. If anything, it’s actually worse. The episode feels shorter than the previous one and it’s also easier. I played through it in one sitting of around two hours. which is very quick when fans have been waiting two months for this episode. The first 30-45 minutes is one long cutscene where you occasionatly select a dialog option or click a few things, but it ultimately feels like you’re watching an animated movie instead of playing an adventure game. I love cutscenes, but this is too much.

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